Your workshop
Body rigging, previews, corrections, retargeting and exports are accessible without a subscription. The body workflow starts with seven guides and can be refined up to fifteen. Hands have a separate step. You must hold the necessary rights to the models, animations and textures you import. The publisher acquires no rights to your creations.
Articulated Hands option
When available, this option adds hand and finger rigging through a permanent one-time purchase, with no subscription or charge per character. The intended base price in France is EUR 4.99. Local pricing, taxes and applicable terms are those shown by Google Play before confirmation. The price loaded from Play is the price displayed in the app. Equipment attachment is not included.
Purchases, restoration and support
A pending purchase does not unlock the option. Access is granted after verifying a confirmed purchase and acknowledging it with Google Play. Purchasing is unavailable when the Play product cannot be loaded. Restore purchases uses the Google Play account that made the purchase. Local body tools remain available without unlocking hands. For purchase issues, contact unicornwhodev@gmail.com with the Google Play order number; never send payment card details. Refunds and consumer rights follow Google Play’s procedure and applicable law. These terms do not limit any statutory right.
Earlier subscriptions
An existing Remove ads subscription from an earlier version remains manageable in Google Play. It does not unlock hands. Subscriptions renew under the terms shown at purchase; uninstalling the app does not cancel them. Manage renewal in Google Play subscriptions. This version keeps ads disabled and does not show a new ad-removal offer to users without an existing subscription.
Files and quality
The studio works with GLB files. Animations can be imported as GLB files or a ZIP of GLB files. Guided rigging also accepts a glTF folder and its resources. FBX and BVH cannot be imported directly. Results depend on geometry, pose, proportions and source animations. Inspect the skeleton, deformations and important motions before use. Unity and Unreal packages contain files and instructions to integrate; they do not certify your project in those engines.
Backups
Working projects stay on your device. Uninstalling or clearing app data removes private storage. Keep external exports and backups. Working copies do not modify original files.
Software and licenses
The application, interface, viewer, retargeting and commercial services form the private RiggerDroid product. The distinct body and hand engines have their own licenses and notices; publishing their source does not make the entire app open source. Licenses are available in About.
Contact
unicorn who dev — unicornwhodev@gmail.com.