Bring your characters to life.
A rigging and animation workshop for Android. Native automatic rigging is planned for V1, with Hand Rig as an optional paid add-on.
Explore native riggingComing to Google Play

Automatic rigging. From V1.
Native automatic rigging is part of the planned first version of RiggerDroid.
ExploreImport a character
Prepare a GLB model and keep the original.
Build the rig
Native processing is planned inside the app from V1.
Inspect the result
Check the skeleton and deformation before continuing with an animation.
One character. More movement.
Retarget a compatible animation and examine the result on your character.
ExploreConnect the model and animation
The workflow uses GLB characters and animations.
Adapt the motion
Skeleton mapping prepares the retargeting.
Preview
Inspect pose, motion and deformation before exporting.
Every gesture. In detail.
Hand Rig is planned as a paid add-on to RiggerDroid’s native rigging.
ExploreA dedicated module
An additional feature for working on hand rigs.
An optional purchase
Native automatic rigging belongs to V1; Hand Rig is a separate add-on.
From your phone to your workshop.
Prepare files for the next step in your character’s creative workflow.
ExploreCheck the preview
Examine deformation and motion before generating files.
Export in GLB
The current workflow uses GLB 2.0, with animation files collected in ZIP depending on the export.
Continue creating
Keep the original and check the import in your destination environment.